Gone Mobile
Episode Archive
Episode Archive
120 episodes of Gone Mobile since the first episode, which aired on September 2nd, 2013.
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8: Ben Bishop's Monkey Arms
January 24th, 2014 | 50 mins 35 secs
Ben's been working on an interesting new framework called Monkey Arms which is inspired by Robot Legs for Flash.
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7: The F# is for Frank Krueger
December 19th, 2013 | 54 mins 50 secs
We force Frank Krueger to talk to us about F#!
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6: Jesse Liberty and Xamarin.Android
November 26th, 2013 | 1 hr 1 min
falafel, xamarin
Jesse Liberty talks to us about his recent ventures into Mobile development with Xamarin.Android!
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5: MonoGame with Jonathan Peppers
November 4th, 2013 | 49 mins 12 secs
monogame, xamarin
We sit down with Jonathan Peppers from Hitcents to talk about writing Games using MonoGame and Xamarin for iOS, Android, Windows and more!
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4: Tracking Errors with Raygun
October 14th, 2013 | 51 mins 42 secs
xamarin
We sit down with John-Daniel Trask and Jeremy Boyd of Mindscape to talk about their Error Reporting service Raygun.io and how it fits in with Mobile and Xamarin apps.
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3: Bettsing on Reactive
October 1st, 2013 | 56 mins 9 secs
Paul Betts talks with us about all things Reactive: Reactive Extensions (Rx), Reactive UI (RxUI), and how they fit together in a Microsoft and Xamarin mobile world. Paul also discusses his Akavache and Splat libraries, and his new Live-coding experiment!
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2: iOS7 Loving the Tint
September 20th, 2013 | 1 hr 1 min
What's new in iOS7? In this episode, we talk to Mike Bluestein from Xamarin to hear his thoughts on some of the new iOS7 API's such as UIKit Dynamics, Sprite Kit, Text Kit and more! We also debate the merits of the new iPhone 5C, and discuss the other new hardware including Touch ID.
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1: Hello World
September 2nd, 2013 | 53 mins 16 secs
Our First episode! Introductions, iOS 7, Chromecast, Microsoft minus Ballmer, Why .NET Failed, Wearable tech, and Leap Motion!